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kunludi: multilingual interactive fiction

kunludi.com: a multilingual interactive fiction environment written in javascript and node.js

We use here "ludi" as the local engine and "kunludi" as the message server (node.js).

Current state:
  • Server version where play online: www.kunludi.com
  • Client version downloadable from github.com/forta/ludi_client
  • Kernel languages: English (EN), Spanish (ES) and Esperanto (EO).
  • Available games: 
    • "tresfuentes" (ES + machine traslation for ES and EO)
    • "vampiro" (ES + machine traslation for ES and EO)
    • "texel" (under development: EO)
  • Documentation (only in Spanish by now):
History:
  • 2016-feb: domain www.kunludi.com was created
  • 2015: alpha state: game demo "las tres fuentes" is presented in xcomp3 (spanish competition for innovating text games)
  • 2014: ludi as a proof of concept for mulilingual and collaborative text games 
Short-time actions:
  • Front-end improvements: easier game commands and chat system; better look in general.
Middle-time actions:
  • Server database for profile, game states and games storage.
  • User authentication.
  • Play as game guest: guest as a observer who can propose actions to active player. Afterwards: team game.
  • Specific views for administrators.
  • Client for mobiles and tablets.
Long-time actions:
  • Game in the server side and simple MUD functionality.

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The vision

 

Autum 2021

The collaborative feature has been temporarily disabled to spend time improving the kunludi engine, which now includes internal links in the texts, in the manner of twine or inkle. Finishing the game featuring the 2021 ectocomp jam: "Intruder" Roadmap: Improve the library to facilitate the writing of games. Re-enable the collaborative feature, to resume playing games in group, a kind of "escape room way", where each member can see the game in a different language or client (not only the current web client but also playing on Telegram).